ソースコード
取得結果
Assets/Copy Path Assets/Create/2D/Physics Material 2D Assets/Create/2D/Sprite Atlas Assets/Create/2D/Sprite Library Asset Assets/Create/2D/Sprite Library Asset Variant Assets/Create/2D/Sprite Shape Profile Assets/Create/2D/Sprites/9-Sliced Assets/Create/2D/Sprites/Capsule Assets/Create/2D/Sprites/Circle Assets/Create/2D/Sprites/Hexagon Flat-Top Assets/Create/2D/Sprites/Hexagon Pointed-Top Assets/Create/2D/Sprites/Isometric Diamond Assets/Create/2D/Sprites/Square Assets/Create/2D/Sprites/Triangle Assets/Create/2D/Tile Palette/Hexagonal Flat-Top Assets/Create/2D/Tile Palette/Hexagonal Pointed-Top Assets/Create/2D/Tile Palette/Isometric Assets/Create/2D/Tile Palette/Rectangular Assets/Create/2D/Tiles/Advanced Rule Override Tile Assets/Create/2D/Tiles/Animated Tile Assets/Create/2D/Tiles/Custom Rule Tile Script Assets/Create/2D/Tiles/Hexagonal Rule Tile Assets/Create/2D/Tiles/Isometric Rule Tile Assets/Create/2D/Tiles/Rule Override Tile Assets/Create/2D/Tiles/Rule Tile Assets/Create/Animation Assets/Create/Animator Controller Assets/Create/Animator Override Controller Assets/Create/Assembly Definition Assets/Create/Assembly Definition Reference Assets/Create/Audio Mixer Assets/Create/Avatar Mask Assets/Create/Brush Assets/Create/C# Script Assets/Create/Custom Font Assets/Create/Custom Render Texture Assets/Create/Folder Assets/Create/GUI Skin Assets/Create/Legacy/Cubemap Assets/Create/Lens Flare Assets/Create/Lighting Settings Assets/Create/Lightmap Parameters Assets/Create/Material Assets/Create/Material Variant Assets/Create/Physic Material Assets/Create/Playables/Playable Asset C# Script Assets/Create/Playables/Playable Behaviour C# Script Assets/Create/Prefab Assets/Create/Prefab Variant Assets/Create/Render Texture Assets/Create/Scene Assets/Create/Scene Template Assets/Create/Scene Template From Scene Assets/Create/Scene Template Pipeline Assets/Create/Search/Assets Index Assets/Create/Search/Prefabs Index Assets/Create/Search/Scenes Index Assets/Create/Shader Variant Collection Assets/Create/Shader/Compute Shader Assets/Create/Shader/Image Effect Shader Assets/Create/Shader/Ray Tracing Shader Assets/Create/Shader/Standard Surface Shader Assets/Create/Shader/Unlit Shader Assets/Create/Terrain Layer Assets/Create/Testing/C# Test Script Assets/Create/Testing/Tests Assembly Folder Assets/Create/Text/Color Gradient Assets/Create/Text/Font Asset Assets/Create/Text/Font Asset Variant Assets/Create/Text/Sprite Asset Assets/Create/Text/Text StyleSheet Assets/Create/TextMeshPro/Color Gradient Assets/Create/TextMeshPro/Font Asset Assets/Create/TextMeshPro/Font Asset Variant Assets/Create/TextMeshPro/Sprite Asset Assets/Create/TextMeshPro/Style Sheet Assets/Create/UI Toolkit/Default Runtime Theme File Assets/Create/UI Toolkit/Editor Window Assets/Create/UI Toolkit/Panel Settings Asset Assets/Create/UI Toolkit/Style Sheet Assets/Create/UI Toolkit/Text Settings Assets/Create/UI Toolkit/TSS Theme File Assets/Create/UI Toolkit/UI Document Assets/Delete Assets/Export Package... Assets/Extract From Prefab Assets/Find References In Scene Assets/Import New Asset... Assets/Import Package/Custom Package... Assets/Open Assets/Open C# Project Assets/Open Scene Additive Assets/Properties... Assets/Refresh Assets/Reimport Assets/Reimport All Assets/Rename Assets/Select Dependencies Assets/Show in Explorer Assets/Update UXML Schema Assets/View in Import Activity Window Assets/View in Package Manager Component/2D Animation/Sprite Library Component/2D Animation/Sprite Resolver Component/2D Animation/Sprite Skin Component/Add... Component/Audio/Audio Chorus Filter Component/Audio/Audio Distortion Filter Component/Audio/Audio Echo Filter Component/Audio/Audio High Pass Filter Component/Audio/Audio Listener Component/Audio/Audio Low Pass Filter Component/Audio/Audio Reverb Filter Component/Audio/Audio Reverb Zone Component/Audio/Audio Source Component/Effects/Halo Component/Effects/Lens Flare Component/Effects/Line Renderer Component/Effects/Particle System Component/Effects/Projector Component/Effects/Trail Renderer Component/Effects/Visual Effect Component/Event/Event System Component/Event/Event Trigger Component/Event/Graphic Raycaster Component/Event/Physics 2D Raycaster Component/Event/Physics Raycaster Component/Event/Standalone Input Module Component/Event/Touch Input Module Component/Layout/Aspect Ratio Fitter Component/Layout/Canvas Component/Layout/Canvas Group Component/Layout/Canvas Scaler Component/Layout/Content Size Fitter Component/Layout/Grid Layout Group Component/Layout/Horizontal Layout Group Component/Layout/Layout Element Component/Layout/Rect Transform Component/Layout/Vertical Layout Group Component/Mesh/Legacy/Text Mesh Component/Mesh/Mesh Filter Component/Mesh/Mesh Renderer Component/Mesh/Skinned Mesh Renderer Component/Mesh/TextMeshPro - Text Component/Miscellaneous/Aim Constraint Component/Miscellaneous/Animation Component/Miscellaneous/Animator Component/Miscellaneous/Billboard Renderer Component/Miscellaneous/Grid Component/Miscellaneous/Look At Constraint Component/Miscellaneous/Parent Constraint Component/Miscellaneous/Particle System Force Field Component/Miscellaneous/Position Constraint Component/Miscellaneous/Rotation Constraint Component/Miscellaneous/Scale Constraint Component/Miscellaneous/Sprite Mask Component/Miscellaneous/Sprite Shape Renderer Component/Miscellaneous/Terrain Component/Miscellaneous/Wind Zone Component/Navigation/Nav Mesh Agent Component/Navigation/Nav Mesh Obstacle Component/Navigation/Off Mesh Link Component/Physics 2D/Area Effector 2D Component/Physics 2D/Box Collider 2D Component/Physics 2D/Buoyancy Effector 2D Component/Physics 2D/Capsule Collider 2D Component/Physics 2D/Circle Collider 2D Component/Physics 2D/Composite Collider 2D Component/Physics 2D/Constant Force 2D Component/Physics 2D/Custom Collider 2D Component/Physics 2D/Distance Joint 2D Component/Physics 2D/Edge Collider 2D Component/Physics 2D/Fixed Joint 2D Component/Physics 2D/Friction Joint 2D Component/Physics 2D/Hinge Joint 2D Component/Physics 2D/Platform Effector 2D Component/Physics 2D/Point Effector 2D Component/Physics 2D/Polygon Collider 2D Component/Physics 2D/Relative Joint 2D Component/Physics 2D/Rigidbody 2D Component/Physics 2D/Slider Joint 2D Component/Physics 2D/Spring Joint 2D Component/Physics 2D/Surface Effector 2D Component/Physics 2D/Target Joint 2D Component/Physics 2D/Wheel Joint 2D Component/Physics/Articulation Body Component/Physics/Box Collider Component/Physics/Capsule Collider Component/Physics/Character Controller Component/Physics/Character Joint Component/Physics/Cloth Component/Physics/Configurable Joint Component/Physics/Constant Force Component/Physics/Fixed Joint Component/Physics/Hinge Joint Component/Physics/Mesh Collider Component/Physics/Rigidbody Component/Physics/Sphere Collider Component/Physics/Spring Joint Component/Physics/Terrain Collider Component/Physics/Wheel Collider Component/Playables/Playable Director Component/Rendering/Camera Component/Rendering/Canvas Renderer Component/Rendering/Flare Layer Component/Rendering/Light Component/Rendering/Light Probe Group Component/Rendering/Light Probe Proxy Volume Component/Rendering/LOD Group Component/Rendering/Occlusion Area Component/Rendering/Occlusion Portal Component/Rendering/Pixel Perfect Camera Component/Rendering/Reflection Probe Component/Rendering/Skybox Component/Rendering/Sorting Group Component/Rendering/Sprite Renderer Component/Rendering/Streaming Controller Component/Scripts/DG.DemiLib.External/De Hierarchy Component Component/Scripts/Example Component/Scripts/MyProject/Vertical Text Component Component/Scripts/TMPro/Text Container Component/Scripts/TMPro/TMP_Scrollbar Event Handler Component/Scripts/TMPro/TMP_Selection Caret Component/Scripts/TMPro/TMP_Sprite Animator Component/Scripts/TMPro/TMP_Sub Mesh Component/Scripts/TMPro/TMP_Sub Mesh UI Component/Scripts/UnityEngine.EventSystems/Base Input Component/Scripts/UnityEngine.TestTools.TestRunner.Callbacks/Player Quit Handler Component/Scripts/UnityEngine.TestTools.TestRunner.Callbacks/Test Result Renderer Callback Component/Scripts/UnityEngine.U2D.IK/CCD Solver 2D Component/Scripts/UnityEngine.U2D.IK/Fabrik Solver 2D Component/Scripts/UnityEngine.U2D.IK/IK Manager 2D Component/Scripts/UnityEngine.U2D.IK/Limb Solver 2D Component/Scripts/UnityEngine.U2D/Sprite Shape Controller Component/Tilemap/Grid Information Component/Tilemap/Tilemap Component/Tilemap/Tilemap Collider 2D Component/Tilemap/Tilemap Renderer Component/UI Toolkit/Panel Event Handler (UI Toolkit) Component/UI Toolkit/Panel Raycaster (UI Toolkit) Component/UI Toolkit/UI Document Component/UI/Button Component/UI/Dropdown - TextMeshPro Component/UI/Effects/Outline Component/UI/Effects/Position As UV1 Component/UI/Effects/Shadow Component/UI/Image Component/UI/Legacy/Dropdown Component/UI/Legacy/Input Field Component/UI/Legacy/Text Component/UI/Mask Component/UI/Raw Image Component/UI/Rect Mask 2D Component/UI/Scroll Rect Component/UI/Scrollbar Component/UI/Selectable Component/UI/Slider Component/UI/TextMeshPro - Input Field Component/UI/TextMeshPro - Text (UI) Component/UI/Toggle Component/UI/Toggle Group Component/Video/Video Player Edit/Clear All PlayerPrefs Edit/Copy Edit/Cut Edit/Delete Edit/Deselect All Edit/Duplicate Edit/Find Edit/Frame Selected Edit/Graphics Tier/Shader Hardware Tier 1 Edit/Graphics Tier/Shader Hardware Tier 2 Edit/Graphics Tier/Shader Hardware Tier 3 Edit/Invert Selection Edit/Lock View to Selected Edit/Paste Edit/Paste As Child Edit/Pause Edit/Play Edit/Preferences... Edit/Project Settings... Edit/Redo Edit/Rename Edit/Search All... Edit/Select All Edit/Select Children Edit/Select Prefab Root Edit/Selection/Load Selection 0 Edit/Selection/Load Selection 1 Edit/Selection/Load Selection 2 Edit/Selection/Load Selection 3 Edit/Selection/Load Selection 4 Edit/Selection/Load Selection 5 Edit/Selection/Load Selection 6 Edit/Selection/Load Selection 7 Edit/Selection/Load Selection 8 Edit/Selection/Load Selection 9 Edit/Selection/Save Selection 0 Edit/Selection/Save Selection 1 Edit/Selection/Save Selection 2 Edit/Selection/Save Selection 3 Edit/Selection/Save Selection 4 Edit/Selection/Save Selection 5 Edit/Selection/Save Selection 6 Edit/Selection/Save Selection 7 Edit/Selection/Save Selection 8 Edit/Selection/Save Selection 9 Edit/Shortcuts... Edit/Sign in... Edit/Sign out Edit/Step Edit/Undo Edit/Undo History File/Build And Run File/Build Settings... File/Exit File/New Project... File/New Scene File/Open Project... File/Open Scene File/Save File/Save As Scene Template... File/Save As... File/Save Project GameObject/2D Object/Physics/Dynamic Sprite GameObject/2D Object/Physics/Static Sprite GameObject/2D Object/Pixel Perfect Camera GameObject/2D Object/Sprite Mask GameObject/2D Object/Sprite Shape/Closed Shape GameObject/2D Object/Sprite Shape/Open Shape GameObject/2D Object/Sprites/9-Sliced GameObject/2D Object/Sprites/Capsule GameObject/2D Object/Sprites/Circle GameObject/2D Object/Sprites/Hexagon Flat-Top GameObject/2D Object/Sprites/Hexagon Pointed-Top GameObject/2D Object/Sprites/Isometric Diamond GameObject/2D Object/Sprites/Square GameObject/2D Object/Sprites/Triangle GameObject/2D Object/Tilemap/Hexagonal - Flat-Top GameObject/2D Object/Tilemap/Hexagonal - Pointed-Top GameObject/2D Object/Tilemap/Isometric GameObject/2D Object/Tilemap/Isometric Z as Y GameObject/2D Object/Tilemap/Rectangular GameObject/3D Object/Capsule GameObject/3D Object/Cube GameObject/3D Object/Cylinder GameObject/3D Object/Legacy/TextMesh GameObject/3D Object/Plane GameObject/3D Object/Quad GameObject/3D Object/Ragdoll... GameObject/3D Object/Sphere GameObject/3D Object/Terrain GameObject/3D Object/Text - TextMeshPro GameObject/3D Object/Tree GameObject/3D Object/Wind Zone GameObject/Align View to Selected GameObject/Align With View GameObject/Audio/Audio Reverb Zone GameObject/Audio/Audio Source GameObject/Camera GameObject/Center On Children GameObject/Clear Parent GameObject/Create Empty GameObject/Create Empty Child GameObject/Create Empty Parent GameObject/Effects/Line GameObject/Effects/Particle System GameObject/Effects/Particle System Force Field GameObject/Effects/Trail GameObject/Light/Area Light GameObject/Light/Directional Light GameObject/Light/Light Probe Group GameObject/Light/Point Light GameObject/Light/Reflection Probe GameObject/Light/Spotlight GameObject/Make Parent GameObject/Move To View GameObject/Set as first sibling GameObject/Set as last sibling GameObject/Toggle Active State GameObject/UI Toolkit/UI Document GameObject/UI/Button - TextMeshPro GameObject/UI/Canvas GameObject/UI/Dropdown - TextMeshPro GameObject/UI/Event System GameObject/UI/Image GameObject/UI/Input Field - TextMeshPro GameObject/UI/Legacy/Button GameObject/UI/Legacy/Dropdown GameObject/UI/Legacy/Input Field GameObject/UI/Legacy/Text GameObject/UI/Panel GameObject/UI/Raw Image GameObject/UI/Scroll View GameObject/UI/Scrollbar GameObject/UI/Slider GameObject/UI/Text - TextMeshPro GameObject/UI/Toggle GameObject/Video/Video Player Help/About Unity Help/Check for Updates Help/Download Beta... Help/Manage License Help/Package Manager Licenses Help/Premium Expert Help - Beta Help/Release Notes Help/Report a Bug... Help/Reset Packages to defaults Help/Scripting Reference Help/Software Licenses Help/Unity Answers Help/Unity Feedback Help/Unity Forum Help/Unity Manual Help/Unity Services Jobs/Burst/Enable Compilation Jobs/Burst/Native Debug Mode Compilation Jobs/Burst/Open Inspector... Jobs/Burst/Safety Checks/Force On Jobs/Burst/Safety Checks/Off Jobs/Burst/Safety Checks/On Jobs/Burst/Show Timings Jobs/Burst/Synchronous Compilation Services/Explore Services/General Settings Window/2D/2D Animation Asset Upgrader Window/2D/Sprite Editor Window/2D/Tile Palette Window/AI/Navigation Window/Analysis/Frame Debugger Window/Analysis/IMGUI Debugger Window/Analysis/Import Activity Window/Analysis/Physics Debugger Window/Analysis/Profiler Window/Analysis/Profiler (Standalone Process) Window/Animation/Animation Window/Animation/Animator Window/Animation/Animator Parameter Window/Asset Management/Version Control Window/Asset Store Window/Audio/Audio Mixer Window/Displays/Profiles/Default Window/Displays/Profiles/Simulate Standalone Window/Displays/Show Toolbar on Fullscreen Window/Displays/Toggle Fullscreen Window/General/Console Window/General/Device Simulator Window/General/Game Window/General/Hierarchy Window/General/Inspector Window/General/Progress Window/General/Project Window/General/Scene Window/General/Services Window/General/Test Runner Window/Layouts/2 by 3 Window/Layouts/4 Split Window/Layouts/Default Window/Layouts/Delete Layout/2 by 3 Window/Layouts/Delete Layout/4 Split Window/Layouts/Delete Layout/Default Window/Layouts/Delete Layout/My Layout Window/Layouts/Delete Layout/Tall Window/Layouts/Delete Layout/Wide Window/Layouts/Load Layout from File... Window/Layouts/My Layout Window/Layouts/Reset All Layouts Window/Layouts/Save Layout to File... Window/Layouts/Save Layout... Window/Layouts/Tall Window/Layouts/Wide Window/Next Window Window/Package Manager Window/Panels/1 Console Window/Panels/2 Game Window/Panels/3 Hierarchy Window/Panels/4 Inspector Window/Panels/5 Package Manager Window/Panels/6 Preferences Window/Panels/7 Project Window/Panels/8 Project Settings Window/Panels/9 Scene Window/Panels/Close all floating panels... Window/Previous Window Window/Rendering/Light Explorer Window/Rendering/Lighting Window/Rendering/Occlusion Culling Window/Search/Asset Database Window/Search/Asset Store Window/Search/Find Files Window/Search/Index Manager Window/Search/New Window Window/Search/Open Report... Window/Search/Performance Trackers Window/Search/Scene Window/Search/Transient Window Window/Text/Font Asset Creator Window/Text/Sprite Importer Window/TextMeshPro/Font Asset Creator Window/TextMeshPro/Import TMP Essential Resources Window/TextMeshPro/Import TMP Examples and Extras Window/TextMeshPro/Project Files GUID Remapping Tool Window/TextMeshPro/Project Text Spacing Conversion Tool Window/TextMeshPro/Sprite Importer Window/UI Toolkit/Debugger Window/UI Toolkit/Event Debugger Window/UI Toolkit/Package Asset Converter Window/UI Toolkit/Samples Window/UI Toolkit/UI Builder