概要

Console ウィンドウを右クリックして
「Open Editor Log」を選択した時に表示される Editor.log で
LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 26 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.438500 ms
Loaded scene 'Assets/Scenes/SampleScene 1.unity'
Deserialize: 1.859 ms
Integration: 12.342 ms
Integration of assets: 0.002 ms
Thread Wait Time: 23.432 ms
Total Operation Time: 37.635 ms
System memory in use before: 63.2 MB.
System memory in use after: 63.3 MB.
シーン遷移にかかった時間の内訳が閲覧できるようになりました
参考ツイート
A little something I added has landed in Unity 2019.2.0a6 🥳
— Harry Rose (@PeanutBuffer) 2019年3月12日
When loading scenes the editor log will now contain a detailed time breakdown, also works when scenes are loaded via the C# api(s) #unitytips https://t.co/mQsGFbY99b pic.twitter.com/RTDdOjEyHr